Apple HIG guidance for status and progress UI components including progress indicators, status bars, and activity rings.
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Apple HIG guidance for system experience components: widgets, live activities, notifications, complications, home screen quick actions, top shelf, watch faces, app clips, and app...
Apple Human Interface Guidelines design foundations.
Design Apple-platform input interactions for touch, keyboard, pointer, Pencil, controllers, spatial gestures and supported device sensors, with accessible alternatives.
Game art principles. Visual style selection, asset pipeline, animation workflow.
Game design principles. GDD structure, balancing, player psychology, progression.
Design resource register: resource and provider, licence type, commercial-use and attribution rules, export format, lock-in risk, free tier limit and accessibility notes. Use for...
Automate Figma tasks via Rube MCP (Composio): files, components, design tokens, comments, exports. Always search tools first for current schemas.
Transforms vague UI ideas into polished, Stitch-optimized prompts. Enhances specificity, adds UI/UX keywords, injects design system context, and structures output for better...
Measure rendered UI layout with reproducible spatial metrics and a separately assessed usability review; distinguish measurements from subjective judgments and user tests.
Design — spatial composition
Curated micro-interactions and design details that add "magic" and personality to websites and apps.
Design-token register: colour, typography, spacing and radius tokens with light and dark values, contrast ratio and WCAG level. Use for design system documentation.
Direction and intent for frontend design. Use with design when defining purpose, tone, domain, color world, and review bar; includes cross-domain lens from cinema, architecture,...
UX / usability audit — heuristic evaluation of INTERACTIVE UIs (not just visual polish). Load with design when a UI "feels off", "sucks to use", is hard to learn, needs an...
Analyze Stitch projects and synthesize a semantic design system into DESIGN.md files
Visual philosophy and art-direction for frontend. Use when creating high-concept work, campaigns, or when the user asks for a visual philosophy, manifesto, or unmistakable...
Web and App implementation guide for the Minimalism design style. Trigger when the user wants simple layouts, lots of whitespace, few colors, and clear hierarchy.
Web and App implementation guide for Monochromatic UI. Trigger when user wants a single-color palette, high elegance, and strict color discipline.
Web and App implementation guide for Neo-Brutalism. Trigger when user wants thick borders, hard shadows, bright colors, and a playful yet structured look.