skills/mentorship-teaching/teaching-course-design

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Version Compatibility

Reference frameworks: Backward Design (Wiggins & McTighe 2005), Bloom's Taxonomy Revised (Anderson & Krathwohl 2001), UDL 3.0 (CAST 2024).

The frameworks are stable. Adapt templates to your institution's course approval format and discipline-specific learning outcomes. Bloom's levels and Backward Design stages are durable; institutional templates change.

Course Design for Research Training

Effective research training courses—whether semester-long graduate courses, multi-day workshops, or structured rotation curricula—do not start with content. They start with the desired learning outcomes. This skill applies Wiggins and McTighe's Backward Design to research training, scaffolding learning progressions with Bloom's Taxonomy and ensuring accessibility through Universal Design for Learning (UDL).

For syllabus-level course structure and policies, see mentorship-teaching/ors-teaching-syllabus. For individual mentee development planning, see mentorship-teaching/ors-mentorship-goal-setting.

When to Use This Skill

ScenarioApplication
New graduate course developmentFull backward design from outcomes
Workshop designCompressed backward design
Lab rotation curriculumModule-level design
Redesigning existing courseRevise outcomes and assessments
Training grant program designMulti-component curriculum design
Online asynchronous trainingModular backward design

The Backward Design Framework

" Wiggins and McTighe's backward design reverses traditional planning. Instead of "What topics should I cover?", start with "What should students be able to do?"

Stage 1: Identify Desired Results

What should students know, understand, and be able to do? This is the end-of-course destination.

Three categories of learning goals (drawn from Understanding by Design):

  1. Enduring understandings — Big ideas that transfer beyond the course
  2. Essential questions — Recurring questions that organize inquiry
  3. Core knowledge and skills — Discrete content and procedures

Example for a graduate R programming course:

  • Enduring understanding: "Data analysis is iterative hypothesis refinement, not one-shot analysis"
  • Essential question: "What are the assumptions underlying this analysis, and when do they fail?"
  • Core skills: Data import, transformation, visualization, statistical modeling, reproducible workflows

Stage 2: Determine Acceptable Evidence

How will we know students have achieved the desired results? This is the assessment plan before lesson planning.

Assessment types in research training:

TypePurposeExamples
FormativeMonitor learning during instructionWeekly problem sets, code reviews, peer feedback
SummativeEvaluate learning at end of unit/moduleProject reports, final exam, capstone
Performance-basedAssess real-world capabilityCode reproducible analysis, present at journal club, mentor a junior
Self-assessmentBuild metacognitionWeekly reflection, skills self-audit

Principle: Assessments must align with outcomes. If "communicate scientific findings" is a goal, there must be assessed presentations, not just multiple-choice questions.

Stage 3: Plan Learning Experiences and Instruction

Only now do you design the lessons, activities, and materials. This is where Bloom's Taxonomy guides the cognitive level of activities.

Backward Design Sequence:

Stage 1: Outcomes (What should students be able to do?)
   ↓
Stage 2: Assessments (How will we know they can?)
   ↓
Stage 3: Instruction (What experiences build toward this?)

Bloom's Taxonomy for Cognitive Scaffolding

Use Bloom's revised levels to ensure activities progress from foundational to higher-order thinking:

LevelCognitive demandExample activity
RememberRecall facts, terms, conceptsVocabulary quiz, definitional matching
UnderstandExplain ideas, interpretSummarize paper, explain concept to peer
ApplyUse information in new situationsImplement method on new dataset, troubleshoot code
AnalyzeDraw connections, identify patternsCompare methods, diagnose analytical choice
EvaluateJustify a stance, critiquePeer-review draft manuscript, evaluate statistical approach
CreateProduce original workDesign experiment, synthesize review, develop new method

Scaffolding principle: Begin course with Remember/Understand activities, build to Apply/Analyze, end with Evaluate/Create. Avoid spending entire course at lower levels.

Universal Design for Learning (UDL)

UDL provides a research-based framework for designing learning experiences accessible to all students. The CAST UDL framework organizes around three networks:

Multiple Means of Engagement (the "why" of learning)

  • Provide options for recruiting interest (varied examples, choice in projects)
  • Sustain effort and persistence (chunked goals, progress monitoring)
  • Support self-regulation (self-assessment, reflection prompts)

In research training:

  • Allow choice of dataset for analysis projects
  • Connect work to real research questions
  • Provide clear milestones rather than open-ended deadlines

Multiple Means of Representation (the "what" of learning)

  • Provide options for perception (video, text, audio)
  • Provide options for language and symbols (define jargon, use multiple notations)
  • Provide options for comprehension (worked examples, concept maps, summaries)

In research training:

  • Provide both code and prose explanations of methods
  • Use multiple example datasets
  • Define statistical terms and avoid disciplinary jargon

Multiple Means of Action and Expression (the "how" of learning)

  • Provide options for physical action (lab accommodations, software flexibility)
  • Provide options for expression (oral, written, code, video)
  • Provide options for executive function (project management tools, templates)

In research training:

  • Accept oral, written, or video project reports
  • Provide project planning templates
  • Allow varied software stacks (R or Python)

Course Design Template

COURSE DESIGN DOCUMENT

Course: [Title]
Level: [Undergraduate/Graduate/Postdoc/Professional]
Duration: [Semester/Workshop/Module]
Prerequisites: [Required prior knowledge/skills]

== STAGE 1: DESIRED RESULTS ==

Enduring Understandings (3-5 big ideas):
1. [...]
2. [...]
3. [...]

Essential Questions (3-5):
1. [...]
2. [...]
3. [...]

Core Knowledge/Skills:
- [...]
- [...]
- [...]

== STAGE 2: ASSESSMENT EVIDENCE ==

Performance Tasks:
- [Major authentic assessment, e.g., capstone project]

Other Evidence:
- Weekly [formative assessment]
- Mid-term [summative]
- Final [summative]
- Self-assessment [frequency]

Alignment Check:
- Outcome 1 assessed by [...]
- Outcome 2 assessed by [...]

== STAGE 3: LEARNING PLAN ==

Unit 1: [Title] (Bloom level: [Remember/Understand])
- Outcomes: [...]
- Activities: [...]
- Assessment: [...]

Unit 2: [Title] (Bloom level: [Apply])
[...]

[Continue units with increasing Bloom level]

== UDL CONSIDERATIONS ==
Engagement: [Specific UDL choices]
Representation: [Specific UDL choices]
Action/Expression: [Specific UDL choices]

Module Design for Workshops

For shorter training (e.g., 2-day workshops, week-long bootcamps), use compressed backward design:

Day-by-day module structure:

DayBloom levelActivity typesCulminating task
Day 1 AMRemember, UnderstandLectures, demos, vocabularyRecall exercise
Day 1 PMApplyHands-on practice, pair programmingApply to provided data
Day 2 AMAnalyze, EvaluateCase studies, critique exercisesCompare/contrast reports
Day 2 PMCreateCapstone, integration projectPublic presentation

Compressed outcomes template:

By the end of this workshop, participants will be able to:
1. [Apply-level outcome]
2. [Analyze-level outcome]
3. [Create-level outcome]

Lab Rotation Curriculum Design

Lab rotations require module-level design that integrates with the broader IDP framework:

Module structure for a 10-week rotation:

WeekFocusBloom levelMentee deliverable
1-2Onboarding, reading, methods introRemember/UnderstandLiterature summary
3-4Apply methods to assigned problemApplyInitial results
5-6Analyze and troubleshootAnalyzeAnalysis report
7-8Design follow-up experimentCreateExperimental plan
9-10Communicate and documentEvaluateRotation presentation

Key principle: Each module should produce a concrete artifact. Documentation is the evidence of learning.

Common Course Design Pitfalls

PitfallWhy it failsPrevention
Content coverage dominatesOutcome alignment lostUse backward design, outcome-first
Assessments all at RememberLower-order learning persistsBuild to Evaluate/Create
One mode of engagementExcludes diverse learnersApply UDL multiple means
No formative assessmentCan't adjust mid-courseBuild weekly check-ins
Assessments misalignedMeasure wrong thingsMap each outcome to assessment
Bloom levels flatNo cognitive growthSequence activities up hierarchy
Skills taught in isolationPoor transfer to researchUse authentic research tasks

References

Related Skills

  • mentorship-teaching/ors-teaching-syllabus - Translating course design into syllabus
  • mentorship-teaching/ors-mentorship-goal-setting - Individual mentee development planning
  • mentorship-teaching/ors-mentorship-onboarding - Mentor-mentee relationship setup
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